Attila the ultimate warrior king approaches, and his sights are set on Rome.
| Game Specifications | |
|---|---|
| Game Title | Total War: Attila |
| Developer | The Creative Assembly |
| Publisher | SEGA |
| Release Date | February 17, 2015 |
| Platforms | Windows, macOS, Linux (via Proton) |
| Engine | Warscape Engine |
| Genre | Turn-based strategy, Real-time tactics |
| Game Modes | Single-player, Multiplayer |
| Requirement | Minimum | Recommended |
|---|---|---|
| Operating System | Windows Vista | Windows 7 |
| CPU | Intel Core 2 Duo 3 GHz | 2nd Generation Intel Core i5 |
| RAM | 3 GB | 4 GB |
| GPU | 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000 | 2 GB NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 5870 |
| GPU VRAM | 512 MB | 2 GB |
| DirectX | 10 | 11 |
| Storage | 35 GB | 35 GB |
| Pixel Shader | 4.0 | 5.0 |
| Vertex Shader | 4.0 | 5.0 |
| Notes | Integrated GPUs require 64-bit Windows |
| Requirement | Minimum | Recommended |
|---|---|---|
| Operating System | 10.9.4 | 10.9.4+ |
| CPU | Intel Core i5 1.7 GHz | Intel Core i5-2xxx series |
| RAM | 4 GB | 8 GB |
| GPU | Nvidia GeForce GT 640M, AMD Mobility Radeon HD 5670 or Intel HD 4000 | Nvidia GeForce GT 750M |
| GPU VRAM | 512 MB | 2 GB |
| Storage | 35 GB | 35 GB |
| Notes | Unsupported GPUs: NVIDIA GeForce 9/300/Quatro series, AMD Radeon HD 4000/2000 series |
| Widescreen Resolution | Supported |
| Multi Monitor | Supported |
| Ultra Widescreen | Supported |
| 4K | Supported but no UI scaling, not playable on typical 4K screens |
| Windowed | Supported |
| Borderless Fullscreen | Supported |
| Anisotropic Filtering | Supported |
| Anti Aliasing | Supported |
| Vertical Sync | Supported |
| High FPS | 60 FPS and 120+ FPS supported |
| HDR | Not supported |
| Xinput | Supported |
| PlayStation | Supported |
| Generic | Supported |
| Hotplugging | Supported |
| Haptic Feedback | Supported |
| Steam Input | Supported |
35 GB
