Neo Cab – Luna Amazon

Description and Tech Sheet

A visual novel about emotional survival in an automated world.

Game Title Publisher Platforms Press Contact Genre
Neo Cab Fellow Traveller
  • Steam
  • Apple App Store
  • Nintendo Switch
pr***@*************er.games Emotional survival game, visual novel

Game Description

Neo Cab is an emotional survival game about gig labor, tech disruption, and the experience of being a driver-for-hire. Players control Lina Romero, one of the last human cab drivers in a city dominated by autonomous vehicles, navigating neon-drenched streets of Los Ojos, managing cash, star ratings, and emotional health.

Key Features

  • Overarching noir mystery with random encounters and nuanced characters.
  • Interactive stories by Leigh Alexander, Kim Belair, Bruno Dias, Duncan Fyfe, Paula Rogers, and Robin Sloan.
  • Persistent, nuanced emotion system driving conversations and story.
  • Deeply branching storyline emphasizing player choice.
  • Mechanics include passenger selection based on destination, fuel/electric consumption, ratings, and revenue; rating system impacts driver status.

Gameplay Mechanics

  • Choose passengers and dialogue options.
  • Balance financial survival, star ratings (below 4 risks deactivation), and emotional state.
  • Emotion system disables certain dialogue based on intensity.
  • Logistics planning with map navigation in Los Ojos.
  • Narrative tension from passenger stories and mystery (e.g., Savy’s disappearance).

Technical Specifications

API Executable System Requirements
Direct3D 11 Supports Windows and macOS (OS X) Available via System Requirements Lab (specific CPU, RAM, OS, GPU, disk space details listed but not fully extracted in sources)

Key Credits

  • Creative Lead: Patrick Ewing
  • Art Director: Vincent Perea
  • Technical Artist: Laura Sly
  • UI Branding: Krista Sanders
  • Music & Sound: Joseph X Burke
  • Environment Artist: Lisa Fleck
  • Writers:
    Robin Sloan,
    Duncan Fyfe,
    Leigh Alexander,
    Bruno Dias (Narrative Design),
    Kim Belair
  • Story Editor: Paula Rogers
  • Engineering:
    Joel Davis,
    Andrew McClain

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