Fantasy General – Luna Amazon

Description and Tech Sheet

Join the battle and restore peace and happiness to this broken world.

Attribute Details
Game Title Fantasy General
Developer Strategic Simulations, Inc. (SSI)
Publisher Strategic Simulations, Inc. (SSI)
Release Year 1996
Platforms PC
Genre Turn-Based Strategy (TBS)
Perspective Top-Down
Game Modes Singleplayer, Multiplayer
Engine Custom (DOS/Windows)
Map Type Hexagonal grid
Terrain Types Plains, Rough, Mountain, Water
Turn Sequence Movement, Attack, Cast spells, Rest units, Recruit
Combat Phases Missile, Skirmish, Melee
Combat Details Damage based on (attack strength – armor). Defenders do slightly more damage. For same attack/armor: melee > skirmish > missile for total damage (kills+wounds); missile > skirmish > melee for kills only. Phases depend on unit weapons: skirmishers skip melee, archers skip skirmish/melee.
Unit Types Infantry, Skirmishers, Archers, Cavalry, Siege Engines, Flight units, Heroes, Spellcasters
Experience Gain +5 per attack/defense (+3 single entity), +5 for return fire (+3 single), +1 per wound/death suffered. Archer defensive fire gives XP.
Special Abilities Flight, Invisibility, Skirmish attack disallows return melee, Half damage from slower/faster troops (skirmishers), Siege attack
Zone of Control Yes
Spotting Yes
Movement Yes
Resources Gold, Magic, Morale
Victory Conditions Scenario-specific
Multiplayer Hotseat (Arena mode)
Arena Mode Custom battles, random/pre-generated maps, army building, magic items
Controls Keyboard, Mouse
Emulation Notes DOSBox configuration for cycles, joystick support
Manual Sections Unit Class Tables, Spells, Special Abilities, Magic Items, Keyboard Commands
Related Titles Fantasy General II

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